Overview
An internship in Technology and Software, Engineering at ZEISS, based in Oberkochen; Germany. The application deadline is not specified. Compensation is not specified in the listing.
Key facts
- Opportunity type
- Internship
- Organization
- ZEISS
- Location
- Oberkochen; Germany
- Field / discipline
- Technology and Software, Engineering
- Application deadline
- Deadline not specified — apply early
- Funding / compensation
- Pay not specified
- Duration
- See source description
- Last source check
- 12 Oct 2026
Project description
Shape the Future of Digital Twin Technology at ZEISSAt ZEISS Corporate Research, we explore breakthrough technologies that shape future generations of ZEISS products. We are looking for motivated students who are passionate about computer graphics, GPU programming, visual computing, and digital twins to contribute to the development of an in-house physically based rendering platform. You will work on realistic rendering and physics-based simulation technologies that enable highly interactive visual digital twins for future ZEISS applications.Your RoleAs part of our research team, you will contribute to the development of state-of-the-art rendering and simulation technologies.Developing and extending GPU-accelerated rendering features using VulkanImplementing physically based rendering (PBR) and material modelsDesigning and optimizing shader pipelines using Slang and modern graphics APIsInvestigating advanced rendering techniques such as ray tracing, global illumination, and real-time lightingDeveloping prototypes and demonstrators for visual digital twin applicationsRunning experiments, benchmarking performance, and evaluating rendering qualityCollaborating closely with researchers and engineers to integrate new technologies into ongoing projectsPresenting your work and contributing to technology evaluationsWhat We OfferWork on cutting-edge rendering and digital twin technologiesMentorship by experienced researchers and PhD-level expertsOpportunity to influence future ZEISS products and technology roadmapsAccess to modern graphics hardware and research environmentsPossibility to continue as a working student for up to two years and/or write your bachelor or master thesisFlexible working arrangements with a mix of remote and on-site workYour ProfileEnrolled in Computer Science, Visual Computing, Computer Graphics, Computational Engineering, Physics, or a related fieldStrong programming skills in C++ and software engineering fundamentalsSolid understanding of computer graphics concepts such as rendering pipelines, shaders, lighting, materials, or GPU programmingInterest in real-time rendering, physically based rendering, ray tracing, digital twins, simulation, or graphics systemsExperience with Vulkan, Slang, or CUDA or related technologies is beneficialExperience with neural rendering techniques such as Gaussian splatting is beneficialAbility to work independently and collaboratively in interdisciplinary teamsGood English communication skillsNice to HavePersonal rendering projectsGraphics-related courseworkOpen-source contributionsGitHub portfolio or demo projectsStudents who have built their own rendering engine, game engine components, GPU applications, shaders, or graphics research prototypes are especially encouraged to apply.Sounds exciting? Then become part of #teamZEISS and help us shape the future! Please provide your complete application documents (CV, transcript of records). Your ZEISS Recruiting Team:Selina Safradin
Requirements and eligibility
See the source description and original listing for specific eligibility requirements.
Application documents
See the source description and original listing for required application documents.
Funding, benefits and conditions
See the source description and original listing for additional benefits and employment conditions.
Contacts and supervision
See the source description and original listing for contacts and supervision details.
Before you apply
0 of 4 readyA preparation checklist, saved on this device. The official posting determines eligibility and required documents.
How to apply
Apply via zeissgroup.wd3.myworkdayjobs.com. Application deadline: Deadline not specified — apply early. Confirm the current requirements there.
Source and listing information
Application source: zeissgroup.wd3.myworkdayjobs.com. Listing details may change; confirm them on the source site. A source check confirms page availability, not endorsement of the organization.
Report an outdated or incorrect listingFrequently asked questions
- What type of opportunity is this and where is it based?
- This is an internship at ZEISS, based in Oberkochen; Germany.
- What is the application deadline?
- Application deadline: Deadline not specified — apply early. Confirm the current deadline on the original listing.
- Is funding or compensation specified?
- Pay not specified. Check the original listing for exact amounts and conditions.
- Where can I apply and check the full requirements?
- Use the application link to zeissgroup.wd3.myworkdayjobs.com. The original listing provides the full requirements, documents and application instructions.
